Taichi 2018

Taichi(Taiwan HCI Conference)

HCI是自己的研究領域,而Taichi則是在台灣舉辦的人機互動會議。參加會議讓我感到震撼的是,這裡領域有好多人在做研究,而且都在朝向未來做研究,但也讓我感到自己的英文實力不足。

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Translational Work to Bridge the Research and Design Chasms
Keynote: Gary Hsieh
建立研究和設計之間的橋梁

Why Don't Designers Use Academic Research?
為什麼設計師不使用學術研究?
1. Understandability
不易理解
2. Value of "Innovation"
演進的價值
3. Access: Behind Paywall, not knowing how
存取性,不知道如何得知

Bridge, but Don't Close the Research Particle Gap

How Can we Bridge?
我們如何建立橋樑
1. Paper as artifact
把論文當作藝術品
2. Rethinking the science publication
重新思考科學出版

Information wars: a window into the alternative media ecosystem
資訊戰:進入代替多媒體體系

Significance of the experimnet
有意義的實驗
1. There hasn't been much previous research on the topic.
先前的研究中沒有很多
2. Bias can affect entire sets of data, making them unusable.
因為影響很多資料,因此它們不可以使用

Project#2 applying theories in design process
將理論應用於設計過程
step 1: Inputs (persona, scenario, goals)
輸入:訪問、情境、目標
step 2: Modeling the process
建立過程模型
step 3: Brainstorming & Sketching
腦力激盪和描繪
step 4: Deciding
決定
step 5: Prototyping
雛形

Project#3  support resource search & access
推廣研究的資源和存取

Researches: Tool to support translations
利用工具去建立橋梁
1. supporting understanding: interactive 'papers', Crawd + AI in summarizing science publications
利用互動系統去了解papers:Crawd加上AI
2. supporting access & application: theory-driven patterns/templates in prototyping tools
推廣存取和應用:在雛型工具中加入理論應用的模板
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Wearable Interactions Using Touch without a Touchscreen
Keynote: Xing-Dong Yang

未來的互動設備
Input: 人類的動作
Output: 螢幕

觸控和語音是最自然,且好學習

The long nose of innovation - bill buxton 20~30 years
一個技術的發展約20~30年

語音沒有隱私性,不適合做為未來設備的切入點

輸入的方式
1. Magic finger: Optical flow sensor, micro camera, Artificial texture
2. Pryo: Passive Infrared Sensro(PIR): 利用熱變化做輸入,接著用Machine Learning做判斷

做實驗的evaulation可以分兩次,一次為trainning data,一次做test data。

觸覺是可以當輸入和輸出
How to not shatter the illusion?
如何不縮小模擬
How similar the size of visual and tactile stimuli need to be matched?
視覺大小和觸覺模擬的大小要多大才會對上

What is the best way to interact with wearables?
什麼是穿戴式裝置最好的互動方式?
1. touch
2. control machanism
3. other modalites
4. uncovered human capabilities (e.g: 手腕)

How do we use what we are good at?
我們最擅長的使用的是什麼?
Ring

How can wearables enchance humans' physical ability?
如何加強穿戴式裝置的物理能力?

未來發展:穿在身上的裝置是沒有意義的
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Designing Personal Health Technologies: What Does HCI Bring to the table?
Keynote: Mark W.newman

它是一個很大的問題

如何促使人長期改變?

HCI and Behavioral Sciene perspectives on Personal Health Technoloagy

HCI三大要點:People, Task and Technology
HCI' s Core Question: How can we design system that allow people to use technology to accomplish tasks?

Personal Digital Assistants are Comparable to Traditional Diaries for Dietary self-Monitoring During a Weight Loss Program.

HCI is well-suited to help
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